Design in GameMaker
![](https://s.gjcdn.net/assets/f6fdf465.png)
![](https://m.gjcdn.net/video-poster/900/31799460-rcpw3jjq-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
For day 453 of coding, the player can now see the dealer's starting hand
![](https://m.gjcdn.net/video-poster/900/31781221-9snfc4wz-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
For day 452 of coding, I made it to where the player can actually see their starting hand
![](https://m.gjcdn.net/video-poster/900/31756146-q6i3dxc3-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
For day 451 of coding; I made a new page at the beginning of the "How to Play' section that warns the player to play responsibly
![](https://m.gjcdn.net/fireside-post-image/900/31742173-en2sggbb-v4.png)
I'm working on a tileset for a forest area in Lutaland, and I figured out something that I really like! What do you think?
![](https://m.gjcdn.net/video-poster/900/31726870-anaembxr-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
For day 450 of coding, I made a new deck style that can be switched to
![](https://m.gjcdn.net/video-poster/900/31692710-su9efjwc-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
For day 449 of coding, I made new page of the "How to Play" section detailing the probability chart. I has been placed right after page 4
![](https://m.gjcdn.net/video-poster/900/31649355-a6sxxtks-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
For day 447 of coding, I have place the probability information in the box. The placements will need to be altered, but it is coming out nicely
![](https://m.gjcdn.net/video-poster/900/31630526-ctg9jvcs-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
For day 446 of coding, I have started working on a feature that will show the probability of getting certain cards. I only have the box available at the moment, but more will be added soon
![](https://m.gjcdn.net/fireside-post-image/900/31620350-j5jqskmj-v4.png)
I just finished spriting the entire map of Lutaland! Obviously this is a pretty early design, and I will be adding terraforming details when I port it into Gamemaker, but I'm very proud of this!
![](https://m.gjcdn.net/sticker/200/191-2tkbvppf-v4.png)
![](https://m.gjcdn.net/sticker/200/202-fzumqtfb-v4.png)
![](https://m.gjcdn.net/video-poster/900/31595922-ipjwtp6w-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
For 445 of coding, I have now added the option to quit from the title menu
#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2