General in GameMaker


Loading...For day 169 of coding, I made an alt. fire for the flamethrower
This secondary attack will lob a projectile that will be destroyed upon landing

Loading...Imprevisible - First Official Trailer !
I have worked enormously on the atmosphere , the style and the gameplay to create a realistic found footage Game!
Stay tuned ! TheGrungeStudios

Loading...For day 168 of coding, I have added an ammo count for the flamethrower. I'm not sure if I want to keep the feature
I've also tweaked the design of the weapon a bit

Happy #screenshotsaturday everyone! Our NEW Smash Ringtail Cat website has been updated with new widgets! Pre-order the game if you can afford to do so!

Loading...Always with your favorite console !
Imprevisible™️ is coming soon !

Loading...For day 167 of coding, I made a ice state for the weapon
When fired it creates a small field for a brief moment. The attack area is indicated by the misty particle effect

Loading...For day 166, I made a new weapon state that is basically a flamethrower



Loading...For day 165 of coding, I made different weapon states
When acquired, the weapon can change firing modes; complete with appearance change for differentiation








