General in GameMaker

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For day 191 of coding, the slime can now damage the player with the jump attack
The player also has an invincibility period after being hit


For day 190 of coding. I have changed up the flamethrower some
The flames now grow as they move from the weapon; and the shooting delay has been lowered for the weapon to look closer to shooting a stream of fire

Came up with characters name.(quite odd I now)
Still working on sprites.


For day 189 of coding, I now have a health counter on display
I have also updated the pause menu to include an option to quit to the title screen




For day 188 of coding, I made a title menu to start or quit



















On day 187 of coding, I've updated the pause menu to include two options that can be selected