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For day 191 of coding, the slime can now damage the player with the jump attack

The player also has an invincibility period after being hit

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For day 190 of coding. I have changed up the flamethrower some

The flames now grow as they move from the weapon; and the shooting delay has been lowered for the weapon to look closer to shooting a stream of fire

Came up with characters name.(quite odd I now)

Still working on sprites.

#GameDev #pixel #indiegame #horror

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For day 189 of coding, I now have a health counter on display

I have also updated the pause menu to include an option to quit to the title screen

Не ожидали что она выйдет!
Обновление 0.3 вышло!!! 

Версия 0.4 выйдет 30 Ноября! 
Пишите мне в комменты что хотели бы увидеть в Демо 0.4 и маленько принять участие в разработке моей игры и ваши имена я упомяну в титрах этой игры! 

Didn't expect it to come out!

Update 0.3 is out!!! 

Write me in the comments what you would like to see in the 0.4 demo and take a small part in the development of my game and your names I will mention in the credits of the game!

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For day 188 of coding, I made a title menu to start or quit

We are already 1200 monoders!!! Thank you so much everyone!!!!

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On day 187 of coding, I've updated the pause menu to include two options that can be selected