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Loading...For day 255 of coding, the random tile generation works properly

"All of it... amounts to this..."
We've been quiet but busy. Time for an update!

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I've made a GX.games build for the platforms other than Windows x64: https://gx.games/games/g00e4p/mini-gladiator/. For mobile you would actually need a bluetooth controller to play while being in a battle. I'll try to make a controller menu navigation soon.
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Loading...For day 254, I attempted to have different tiles placed randomly
While the effect looks pretty cool, that's not what I was aiming for unfortunately. I am making progress though




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Loading...For day 253 of coding, I wrote some code utilizing the draw_tile function in order to draw tiles across the map in-game
This will be useful in randomly generated rooms

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Loading...For day 252 of coding, I improved the animation of the pursuing enemy







