General in GameMaker



For 347 of coding, I fixed how the cursor interacts with the pause menu


For day 346 of coding, I have attempted to fix a problem with orbiting projectiles
It seems to look ok when at fast orbiting speeds, but starts looking weird when the orbiting speed is slow

Elegant buildings, flashy cars, fancy kids...
Visiting the Casino district of Pecaminosa is almost like traveling to another world.
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For day 345 of coding, I have made changes to the flamethrower based on some suggestions by @balmut and others
I've also applied depth sorting to the weapon

You are a RockStar VI



For day 344 of coding, I have decided to apply yesterday's rapid fire code to a possible new attack
In this case, it's ice needles
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For day 343 of coding, I tried making a rapid fire attack with a bit of spread
It looks okay, but I'm not sure which type of attack it would go with at the moment