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I discovered that I have been getting the days wrong since September 25, 2023. This post has the correct day

For day 312, of coding, I fixed the problem on why the ice shards wasn't doing damage

Now to make sure the shards stay in place on moving targets

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Shark mentality 🧠🦈

#GameDev | #IndieGame | #ARPG | #RPG

Adventures of Batman & Robin, The (snes) Retro game

https://youtu.be/Q_ILSAe-Xgk?si=rfvxiIMTPTq-pX4t

Adventures of Batman & Robin, The (snes) Retro game #unity #games #retro #retrogaming #apple
"The Adventures of Batman & Robin" es un videojuego basado en la popular serie de animación "Batman: The Animated Series". El juego fue desarrollado por Kona...
https://www.youtube.com/watch?v=Q_ILSAe-Xgk
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For day 351 of coding, I worked a bit more on having the ice shards stick correctly

It appears to work on stationary targets, but it acts weird on moving targets. It is also not hurting the bats, despite sharing the same collision code as the slimes

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The tale of #AbtosCovert is nearly upon us! From the initial spark of an idea to a full-fledged game of suspense and mystery. Are you prepared to dive into the shadows? 🕯️👣 Steam: https://store.steampowered.com/app/1694230/Abtos_Covert/

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For day 350 of coding, I am working on having the ice shards stick to enemies after contact

The shards to stick, but I will need to make adjustments to have them stick to the spot they hit

Real Monsters (snes) Retro game #unity #games #retro #retrogaming
En resumen, "AAAHH!!! Real Monsters" es un juego de plataformas que combina elementos de acción y aventura, ofreciendo a los fanáticos de la serie la oportun...
https://www.youtube.com/watch?v=eHvd3-XJOrE
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For day 349 of coding; thanks to a tip from @balmut , I've altered how the flamethrower's speed is calculated. The stream will now be constant as the player moves

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🚨 Abtos Covert Official Trailer is OUT! 🎥 Dive into intense survival horror. Launching Dec 8, 2023! 🌲👻

📅 Wishlist now: https://store.steampowered.com/app/1694230/Abtos_Covert/

#AbtosCovert #GameLaunch #IndieGame #GameJolt #IndieGames #GameDev #IndieDevs #Gaming #Gamers

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For day 348 of coding, I made it to where the menu will change based on if it's a pause or game over menu