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I finished all the icons for the inventory! Now all that's left is to... actually... program it...






i have completely restated Slime Hill, and here is a little sneak peek, the new and improved version features randomly generated levels and rouge-lite gameplay.


I'm continuing to work on the inventory system for Lutaland, and have added a few new things, like icons for different parts of the inventory, labels for those parts, and a cursor!
ahh man forgot gamejolt. This is Gum Flesh! Here's an overly juicy level up fx I've been working on today :)

I need your help!!
It's the right time to buy in the store!!
https://gamejolt.com/@MONODO/shop
























I'm working on some equipment ideas for KT to wear in Lutaland! A few are shown in the above image, so tell me what you think!

Taking a breath surrounded by my adversaries.☠️💀⚰️




I'm testing an inventory/menu for Lutaland! The text used in the menu is only a placeholder, and will be replaced with sprites later on. With that said, what do you think?