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added a tanky enemy, made him way too slow though

next will be creating the upgrades/variants system

a wall unit and an enemy type with higher health

I love looking back on old scenes and comparing them.

Here's a cool one, the waterfall gathering area Before and After in our indie game 'Sprite's honor!'✨

https://store.steampowered.com/app/2861360/Sprites_Honor/

#screenshotsaturday #gamedev #Steam #GodotEngine #IndieGameDev

so i have a temporary in game screenshot taking system, i might remove it later, but who knows.

credit to the person who was able to help me out: https://www.youtube.com/watch?v=IPMco-18j_o

https://www.youtube.com/watch?v=IPMco-18j_o
https://www.youtube.com/watch?v=IPMco-18j_o
https://www.youtube.com/watch?v=IPMco-18j_o
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the wave and spawning systems are goin, and some sounds added too

next up will be adding more units (both allies and enemies)

Situacciòn actual del Fan Game (Leer Articulo)

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Hello there. I'm now working on cutscenes, and I ready to show some stuff. Code for cutscenes are mostly finished but still I need to draw A LOT OF graphics for it so luck to me to finish it until end of summer lol.

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happy with how the second level came out

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Amber's Nightmare is back... but// Amber's Nightmare esta de vuelta... pero