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After delays, over delays! Pain and Scheduling conflicts! SILICON ARCHITECT DEMO 1.0 is OFFICIALLY RELEASED ON https://ITCH.IO! https://itsmedevroland.itch.io/silicon-architect

#indiedev #indie #gamedev #devlog
(we'll release the game on gamejolt soon!)

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New flying enemies and a small aerial combat test

#gamedev #indiedev

Fighty Driver: Several fixes for the DEMO version!

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Hyperslice is made for controllers but you can play can still play with your mouse only if you prefer!

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New enemy for Mission 2: the Panoptic Drone! These little jerks help out with the invasive surveillance that the Maken government does.

#ScreenshotSaturday

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Cooking (The base engine)

Speedcoins IRL #GameDev #Art #PixelArt

Check out this awesome new community-made trailer for Jump Dudes!
https://youtu.be/fC2i58FTooo

https://youtu.be/fC2i58FTooo
https://youtu.be/fC2i58FTooo
https://youtu.be/fC2i58FTooo
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For this game I wanted to add an extra bit of challenge with dodging, so I added a meter that fills up every turn, and once it's full the enemy will perform a strong attack!

I thought it was a good idea but what do you think?

Things are looking pretty broken in JumpDudes right now...

  14 votes Voting finished