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After 5 years of on-and-off development, we're ending development of our puzzle-platformer, Blob Person. We're releasing the project files and our final build today, free for anyone to use how they wish!


Spent a week or two creating some basic art, animations, and some music for the Alpha Version of my game. Tried nailing down the general mood of Fainted Estate.

I added some effects an finished the hud




I just began work onto implementing Companions into combat, along with other quality of life changes.


Third level of Glow was started yesterday.

























