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DID YOU KNOW: Moonlight Peaks is a heartwarming supernatural life-sim where you can raise mystical crops, learn spell-casting & potion-making, and befriend (or even romance) the local werewolves, witches, & mermaids!

Try the demo!: http://bit.ly/MoonlightPeaks

Test Engine :D

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#NinjaScroller 1.61.8 BUILD 49

With DOUBLE JUMP & QUICK FALL ATTACK!

A challenging Pixel Art #ActionRunner game with a Retrogaming vibe

Watch 30s of #Gameplay 20260319

Available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

Spent some time on making an adaptive UI for my html5 game in gamemaker. Buttons and pictures now resize and shift if the browser size changes.

I'm thinking there will be "stages" to the game where, once the player earns however many points, their score and the difficulty they've reached will be saved and a screen will appear giving them the choice to continue or exit to the main menu.

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Ride the rhythm of the void with the Pulse Tether, my game’s version of the grappling hook, would it be better if I keep it like this where you can attach anywhere? or limit it to anchor points?

Where do you find it most convenient to read posts, communicate with each other, and share things? (Read the article please)

  10 votes 7 days left

I'm gonna spend some actual time this weekend on the backdrop image for Hensen Hopper. I also came up with some more ideas to improve the procedurally generated enemy spawning system and the gameplay loop of the game as a whole this week while at work!

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Making My Dream Game!

Full Video Here: https://www.youtube.com/watch?v=nczRtZDMH4Y

https://www.youtube.com/watch?v=nczRtZDMH4Y
https://www.youtube.com/watch?v=nczRtZDMH4Y
https://www.youtube.com/watch?v=nczRtZDMH4Y