videogamedesign in Pixel Art

Post those pixels!
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#NinjaScroller GOLD 1.50.0 (final release)

A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️

You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️

Watch 30s of #Gameplay 2023.05.13

Also available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

Hi everyone, in this #screenshotsaturday I'm very happy to share some free Spaceman Memories wallpapers! Also I'm sharing some gameplay images of my progress through the week.

Go grab the wallpapers here: https://bit.ly/nerdypunkfreebies

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This is maybe a little on the technical side, but I've had a few people reach out with questions on how the Moving Platform logic works in Super Sunny World, so I created the brief explanation.

Let me know if you have any follow up questions!

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Snowy base in the woods 🌲🌨️

Hello friends and welcome to GREAT DEVLOG ! ! !

READ ARTICLE and find out more about game . . .

#devlog #sneakpeek #gamedev #fnaf #headbear #pixel #arcade #rus #eng

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#UnderwaterDiving PRE-ALPHA DEMO 0.75.0

You are an #underwater #diver surrounded by aggressive #fish and #mines

USP: Energy <=> Life + Stamina + Oxygen

Watch 90s of #Gameplay Trailer

DEMO on #Steam Today at 18:00 UTC+2!

https://store.steampowered.com/app/2178190/Underwater_Diving/

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Found a way to not make the battle images glitch out and be invisible during the first turn by adding a plugin the pre-loads all those images

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#NinjaScroller GOLD 1.50.0 (final release)

A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️

You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️

Watch 30s of #Gameplay 2023.05.12

Also available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

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Playing Shadow of the Orient with a bluetooth controller offers a more console quality gameplay experience. In this clip im playing with a razer kishi v2 and it just feels great zippin around the level with the dash ability. Full game coming very soon!

Made it so the Animation stops after the Crafting cycle has finished AND the animation has finished it's loop.
I'll think about adjusting animation speed in relation to Crafting speed...