videogamedesign in Pixel Art


Okay, el anterior post de skarmory no era un modelo que se iba a usar, pero a cambio os enseñaría quería el trabajo con el que estoy orgulloso: Slugma
Lanza bolas de fuego si lo ataca, aunque es muy débil y lento, haciendo referencia a sus estadísticas.
Updated and Fixed the Converter Devices, still need to update the Add Fuel UI section, but it's all working again :D
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Loading...Created the game page!
Early asteroid development in this version. Lasers destroy them as well as them colliding with one another. I'm experimenting with a sort-of-random decision on which asteroid is destroyed in the collision (or both).

Loading...#UnderwaterDiving PRE-ALPHA DEMO 0.75.0
You are an #underwater #diver surrounded by aggressive #fish and #mines
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 2023.05.15
DEMO also available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/

Loading...#NinjaScroller GOLD 1.50.0 (final release)
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️
You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️
Watch 30s of #Gameplay 2023.05.15
Also available on #Steam:


Today I've been working on a creature called Kappa. They are water creatures so these will appear by the riverside of the game. By the way, they are NOT friendly in Japanese folklore haha!

Loading...Some gameplay from the latest map in Glowtown 2! Here, we see our ghost getting chased by a slightly irritated bat. 
You can play the game for free here:
https://gamejolt.com/games/glowtown-2/757676














