videogamedesign in Pixel Art


Loading...#NinjaScroller 1.58.0 RELEASE with NEW SMOKE BOMB!
To make the game less punishing and frustrating, without making it easy.
If the number of scrolls in your possession is greater than or equal to the cost of a smoke bomb, it will trigger in any case!

Loading...Triggering some obstacles the right way can open up new paths and possibilities! 🧭
Edit: Fixed????!
I broke rugs.
I knew this would happen, I warned you all!!
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Loading...Enemies will have different behaviour types. For instance Squishies are passive but will help out other Squishies when attacked, so be careful!
#indiegame #rpg #pixelart

Loading...#UnderwaterDiving PRE-ALPHA DEMO 0.78.3
You are an #underwater #diver surrounded by aggressive #fish and #mines
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 2023.07.04 from 0.75.0
DEMO also available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/

Loading...SUMMER SALE 2023 -25% until July 13 19:00 GMT+2 !!!
#NinjaScroller with NEW SMOKE BOMB!
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️
You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️
Also available on #Steam:
1Edit: Sorted? All seems working
Ignore that the building clips through rocks and trees, I think I've got it checking to make sure it's parts (Bed/Control Orb) is inside when resizing working right.
Although, it did seem to not want to resize near the end?
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I had the pleasure of doing a ton of pixel art and level design for The Rusty Sword: Vanguard Island! Check it out in the free 2.0 update! Coming soon!
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