videogamedesign in Pixel Art



For day 313 of coding, I have fixed the code to where the ice shards will stay in the area of contact



























#UnderwaterDiving PRE-ALPHA DEMO 0.78.3
You are an #underwater #diver surrounded by aggressive #fish and #mines
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 2023.11.18 from 0.75.0
DEMO also available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/

Why is this pose goofy but badass at the same time



#NinjaScroller 1.59.3 with A BEST FLOW!!!
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️
You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️
Watch 30s of #Gameplay 2023.11.18
Also available on #Steam:



I'm making a game for Indirect Control Jam featuring birds, here are some shots from the game:


I discovered that I have been getting the days wrong since September 25, 2023. This post has the correct day
For day 312, of coding, I fixed the problem on why the ice shards wasn't doing damage
Now to make sure the shards stay in place on moving targets


#UnderwaterDiving PRE-ALPHA DEMO 0.78.3
You are an #underwater #diver surrounded by aggressive #fish and #mines
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 2023.11.17 from 0.75.0
DEMO also available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/


Big beam
Wishlist my game ; https://store.steampowered.com/app/2317880/Bullet_Bunny/