videogamedesign in Pixel Art



For day 356 of coding; I have figured out how to get the player's position in relation to the camera, and figured out how to hide the health meter when the textbox is on top
This will allow the textbox position to be more dynamic


For day 355 of coding, I'm working on having the dialogue textbox appear topside when the player is on the lower half of the screen
I'll need to make it to where the box covers the meter, and I will also need to obtain the player's relative position














#UnderwaterDiving PRE-ALPHA DEMO 0.78.3
You are an #underwater #diver surrounded by aggressive #fish and #mines
USP: Energy <=> Life + Stamina + Oxygen
Watch 90s of #Gameplay 2023.12.31 from 0.75.0
DEMO also available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/


Blasting through, right into the new year! 🔥
Have a great one! 🥰


#NinjaScroller WINTER SALE 2023 [ 35% OFF ]
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️
You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️
Watch 30s of #Gameplay 2023.12.31
Also available on #Steam:













