videogamedesign in Pixel Art

Post those pixels!

GILT progress (warning contains blood)

See frog, pet frog, feed frog, adopt frog

Hi, I would be very grateful if you would join the Indigo Team discord https://discord.gg/qrqpXpxhHi

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#UnderwaterDiving PRE-ALPHA DEMO 0.78.3

You are an #underwater #diver surrounded by aggressive #fish and #mines

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 2024.01.07 from 0.75.0

DEMO also available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

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Make a Wish! ☄️✨

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Annihilator will be at MAGFest as a part of the homebrew showcase. If you are going, come say hi to me.

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#NinjaScroller 1.59.9 BUILD 42 AVAILABLE

A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️

You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️

Watch 59s of #Gameplay from 1.55.0

Also available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

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#NinjaScroller 1.59.9 with A BEST FLOW!!!

A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️

You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️

Watch 30s of #Gameplay 2024.01.07

Also available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

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Devlog Time! (04)

- Basic Movement Implemented (x-axis slide [YIPPEE!!])

*Bugs

- An odd bug where entering the Options menu now randomly removes sprite animation and accelerates player movement by noticeable amount (needs attention)

(Article for more)

Saw screenshots of this game called INMOST and fell in love with the lighting, although that effect is done in most likely UE or Unity I still wanted to try to replicate it in Clickteam