show_and_tell in RPG Realm





Here are some improvements one the spaceship I did in Blender. I could use kitbashing to make the next one better. What do you think? Any suggestions?

A lot of time has passed since our last post and a lot has changed in the development of Tales from Astora. We decided to redesign the game completely, turning it into a 2D game. We also changed the engine that we use to develop it,we now use RPG Maker MV





New mechanic: Quick Cover Time Event.
Now you can counter some attacks and evade a big part of the damage! And still die!


So, hear me out.
The band HUSHHH provided us with songs of their last album for using in the game!!
I'm building a new rhytmic event for it.


New enemy, dude.
How cool is that?






Tomorrow "Dungeon of Madness 1 YEAR" is published with more than 25 changes and 3 times more content than the original.


A really unpolished version of the cockroaches fight.
With original music!