
Post about Game Dev!

The animations of the trophies are finished for now, just let me adjust a couple of things, schedule the time of obtaining them and repair bugs that I have encountered, the 0.6.0 is close
#IndieDev #GameDev #Games #Gamer #IndieGame #BeachShark #PixelGame


How can you NOT feel so powerful with tools like these?🤩Â

New Container types!
These will improve NPC satisfaction with their House depending on Job Type.
They also can only contain specific types of items!























Just to drive home that thing I made about Jacki being essentially my answer to Wario, here are a few pics of her antagonizing one of my protag charries, Skate, along with two bonus pics of them in differing extreme situations


#UnderwaterDiving BETA DEMO 0.98.0 AVAILABLE
You are an #underwater #diver surrounded by aggressive fish and minefields
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 20240705
BETA DEMO also available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/


Hey guys check out our first devlog for Lost in the Storm

Devlog 1 The Last Try: Lost In The Storm
Thank you all so much for your support, the demo and Kickstarter for "Lost in the Storm" is coming out in 1 month so spread the word so we can finish this ga...
https://www.youtube.com/watch?v=CsYz3Bg7yvI
New change:
One thing to add will be my email so you can send me your feedback but at the moment I am improving the visual section, the camera is already finished, the trophies are missing
#IndieDev #GameDev #BeachShark #IndieGame #Shark #Games #Gamer
Yea, ok it fits as the current size, but it messes up the collision boxes.
Gonna have to add more pixels!




thoughts on zingle and ralph?


For day 537 of coding; I tried to look further into how the depth buffer works, but I am still having difficultly utilizing it properly. Hopefully, I'll get it figured out soon