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Game dev decisions should have meaning - even some mundane mechanics, can have symbolism. In FA, levers are used to proceed with the level — when you use them, you see resemblance to music box levers, thanks to the overall design and sound effects #indie
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Loading...Hello to all ! Here is a demo of a game inspired by the game TABS (totally accurate battle simulator) if you have ideas of character that I could implement don't hesitate to send them to me :)
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Loading...A nice face-off with one of our Atraxi and Twiggy enemies for ya.
Check out the perks of being a feline... So nimble, so agile, so badass!

I finally got around to adding chain combos to my beat 'em up.
Here's a full dev log about the struggles I had with it:
https://youtu.be/aFIs2V5eqOg

Loading...One of the most important parts of Game Development, is a consistent Art Style! Not only will it allow you to establish a mood but also grants you the ability to portrait the game's personality in to the background.
#adventure #gameart #artstyle
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