Unreal Engine
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Hey folks, BattleJuice Alchemist patch 0.21401 is live on the Steam playtest branch! It contains all the changes I talked about in the last devlog as well as changes to our companion's behavior. You can read more right in the article below:

First time we're sharing the #3dmodel for our hairless player character from the Sykomana clan, shown here wearing the starting armor set for this elusive and secretive clan ⚔️

#screenshotsaturday #gamedev #indiedegamedev #indiegame #darkfantasyl

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(NOT MINE) Can’t believe Yukima’s Lost is gon go down in History as the first ever yandere sim-inspired game to be made in unreal engine instead of unity :D (from the yukimas lost discord)

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One of the early iterations

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I overhauled the x-ray effect for enemies and interactive objects in BattleJuice Alchemist. Is it too subtle? Feedback appreciated!

Each Item will have their own options, but it will also depend on where it is stored.

Sonax quarantine

Work in progress :)

Rainbow Friends Made UE4 All Characters Models