Unreal Engine
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Happy #ScreenshotSaturday everyone!
I built a sentry turret for my Mars Marine game. It works pretty well I think.

#GameDev #IndieDev #IndieGames #MadeWithUnreal #UE5

Note to self: avoid giant spiders at all cost🕷🕸

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Close combat is not mandatory in BattleJuice Alchemist anymore. When I play games myself I love those where you have a lot of freedom, I hope I can provide that in my game as well.

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The 2nd devlog is now on Youtube!

https://youtu.be/MULgAIm3qsQ

Lots Of New Stuff - Indie Game Devlog #2
It's been 4 months since the last devlog and there's a ton of stuff I've added during that time. From graphical improvements to new characters and a lot in b...
https://www.youtube.com/watch?v=MULgAIm3qsQ
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Bob: A thousand lives trailer.

"Sometimes, when a person is truly lost in this world, suffocating inside her private bubble where all she can hear is her own droning heartbeat, a touch can be enough."

https://gamejolt.com/games/bob/752517

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You can't escape the darkness, you can only surrender to it.

When you are in a large enclosed labyrinth, and there is a monster with you, it is almost impossible to survive.

Try your hand at my game, Build 3 is out.

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for your attention, animation

but needs to be re-recorded and then edited a bit

but in general the animation will be more or less like this

Adiós a las Texturas Default URP y sean bienvenidas las texturas Naturales, ¡ahora estamos en un bosque!

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Goodbye Default URP Textures and hello Natural textures, now we are in a forest!

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Crafting enthusiasts, you are in for a treat. In today's devlog I'm letting the cat out of the bag and talk about a major feature that I am currently adding: Building a ginormous tower and summoning it to the battlefield. Read the article right here: