Unreal Engine
Post about Unreal Engine!

texturing some stuff and building up some scenes, wdya think so far?

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Quickly testing my comic shader in real time for Lobo! Using custom depth passes, I can selectively colorize specific meshes.

I was bored, so I made a poster in UE

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Since I don't want to leave this game page completely empty, have a look at the some of the player's updated mechanics! ( I fully know this is still gameplay, but it's not one of the game's actual maps)

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Hunting/eating behaviour of some animals in the game

getting further into recreating orb walker, im starting to recreate some of my older npc designs in 3d.
what dya thing? better, worse or just different?

âš¡ I still here developing and working hard to bring a complete build soon! here is some pictures of new scenes maked for the game. âš¡

I hope You like it, more updates post soon!

What's New in the Update:

- Allies now defend themselves automatically

- The captain can heal the soldiers

- More detailed and comprehensive tutorial

- Smoother difficulty curve

- Checkpoint system

Sometimes there is only one way to deal with robots that stand in your way

More Screenshots, but this time with animals.
Foxes, Squirrels, Deers, Crows, Cranes
There's a bear too but it only spawns in a certain scenario