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Post about Unreal Engine!
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texturing some stuff and building up some scenes, wdya think so far?
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Quickly testing my comic shader in real time for Lobo! Using custom depth passes, I can selectively colorize specific meshes.
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I was bored, so I made a poster in UE
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Since I don't want to leave this game page completely empty, have a look at the some of the player's updated mechanics! ( I fully know this is still gameplay, but it's not one of the game's actual maps)
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Hunting/eating behaviour of some animals in the game
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getting further into recreating orb walker, im starting to recreate some of my older npc designs in 3d.
what dya thing? better, worse or just different?
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What's New in the Update:
- Allies now defend themselves automatically
- The captain can heal the soldiers
- More detailed and comprehensive tutorial
- Smoother difficulty curve
- Checkpoint system
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More Screenshots, but this time with animals.
Foxes, Squirrels, Deers, Crows, Cranes
There's a bear too but it only spawns in a certain scenario
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