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Post about Unreal Engine!
![](https://m.gjcdn.net/fireside-post-image/900/34879094-aixcmg2i-v4.webp)
![](https://m.gjcdn.net/fireside-post-image/900/34879097-egnvgqgg-v4.webp)
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Downgrades ( ´_ ノ ` )
Turned down lumen gather, shadow resolution and reflection quality
Converted textures from 4k to 1024
Removed computer parts and peripherals
![](https://m.gjcdn.net/fireside-post-image/900/34836406-hkhr5uup-v4.webp)
A bit of an insight into what I'm working on.
It's an anomaly detection game inspired by The Exit 8.
![](https://m.gjcdn.net/fireside-post-image/900/34840622-8cm2jjvw-v4.webp)
Just dropped HNCOD project files for UE4.
https://gitlab.com/thelightxen/hnrcod
Note: Just a sandbox and nothing more, a lot of content has been cut out, a lot of things are not added.
The full release of the DevKit will be after the release of the game.
![](https://m.gjcdn.net/video-poster/900/34837546-zzvbyr92-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
Just played TJOC Remake demo, honestly really loved it. Other than FNaS, The Joy of Creation is one of my favorite FNaF fan-games so it was nice seeing it remade.
![](https://m.gjcdn.net/fireside-post-image/900/34825627-vs56jy72-v4.webp)
![](https://m.gjcdn.net/fireside-post-image/900/34825624-i9yiynae-v4.webp)
I was kinda curious about how different ue5 would be on DX11 compared to DX12, and oh boy
They are both using Lumen reflections, but the first pic shows Lumen Global illumination while the second shows Screen space Global illumination
![](https://m.gjcdn.net/video-poster/900/34849216-hzyrstb2-v4.png)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
On July 29, the game Age of Defense was released from early access on Steam! Age of Defense is a tower defense game full of mind-blowing mayhem.
Game on Steam: https://store.steampowered.com/app/603320/Age_of_Defense/
![](https://m.gjcdn.net/fireside-post-image/900/34802075-mwz3kxxw-v4.webp)
Why the f.. are the doors so bright
![](https://m.gjcdn.net/video-poster/900/34825291-segabxsy-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
Added rail grinding into Orb Walker as a way to travel between platforms, what do you think????