All Posts in 3D-2D games


Loading...Hey everyone! For this February, I'm developing a new Valentines Day update! Catch Cupid and avoid his arrows. Technical stuff: I made Cupid follow a path, then move left or right depending on where the player is. Here's a small clip of cupid shooting!
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I wasn't happy that player could earn money before the boss appears in some levels. To prevent this flaw being abused, I brought these cute monsters from Scorer Horror to give the money after boss is defeated.

Finally !
With a help from a super cool SD users, that were helping me to optimise this game I managed to improve Nebula and just couple of days ago Steam has give me this mark. :)
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Loading...Hey! After a long break, my project #HardGlide is moving forward again. Almost finished the third boss on the concrete arena :)
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Loading...Check out the progress I'm making on the Throwing Barrel mechanic. It's been a tough journey, but I'm getting there.
#GameMechanics #GameDevelopment #MechanicsDesign #Gameplay #GameEngineering #GameDev #GameDesign #UnrealEngine #GameArt #LevelDesign
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Loading...One step closer to our Alpha. 15,376 buildings throughout the city.
1.382.400 rooms, 1 for each player.
More than 1M arcade machines to publish and play games.
And much more...
https://anarkyworld.com/


I've made shield walker boss whose concept I've made months ago. It was challenging fight and harder than I thought. This is perfect for having another boss in higher tier.

袪袝袘携孝 袙小袝袦 袩袪袠袙袝孝 袙袨袨袘些袝袦 携 小袨袟袛袗袥 袙袠袛袝袨 袚袛袝 袨袘歇携小袧携挟 袣袗袣 小袨袟袛袗孝鞋 UNDERTALE 袧袗 CLICKTIME FUSION 2.5 袣孝袨 啸袨效袝孝 袩袨小袦袨孝袪袝孝鞋 袙袨孝 小小蝎袥袣袗 袧袗 袙袠袛袝袨 https://youtu.be/in-ACkJ4WO8 袠 袙小袝袦 袩袨袣袗

Rage feature which I've coded about a year ago had issue with pause system. I finally managed to fix this issue.
Now, the chicken boss from before could be enraged if it's damaged too much and cooled down properly.









