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A preview of Freddy And The Spring Machine will be revealed soon, don't worry, the game is still in development :)

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Fragment of the Free-Roam system

This system has given us the most work due to its optimization for mobile devices. Once the demo is revealed, the software will be released for all promised devices.

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This is a small fragment of the tests that take place as the game progresses (like the nights in FNAF), however, BORLOGENES is not divided into nights, but into chapters. It has three types of mechanics: (Classic “FNAF”) (Free Roam) (Decisions).

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Official Micro Gameplay from BORLOGENES

- We sincerely apologize for the poor optimization of the built-in audio. In short, this is an official preview of the video game and a test of its decision-making system.

El silencio no es seguridad. Habla… y estás perdido

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Silence is not security. Speak… and you're lost.

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Proto GamePlay Unity - Simple Menus Scenes- Tactical decontamination Suit - Hazmat EchoToxicMan 3DModel. #hazmatSuit, #suit, #b3d, #blender, #unity, #game, #echotoxicman, #suitToxic, #charactert, #game, #unitySuit, #suitAssets, #assetsGame, #rigin.

Some awesome music, put together for my bro VerzatileDef <3

I got more ideas and have implemented them here. I also have updated some levels.

Today's #screenshotsaturday show shots of the updates:

The evolution of the games I've made!! From 2017 to the present What is your favourite?

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Updates - STEEL DESERT