3D Art 🌐 in Digital Art! ✨

Share your imagination with the world!

PLAYGROUND!

i love that concept trailer, looks extremely promising

For those who don't already know, I do a lot of my 3D models and sticker designs in Unity using Probuilder!

I tend to use Probuilder for a lot of my models, since I can do it in-engine and I work with mostly low poly models!

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Okay, I give up for now, the plan is to learn how to do hyper-realistic dust on shiny surfaces but I need more reference and time.

Listen, lightsaber battle-axe. This could be a mistake, or something amazing! Do you think it would be practical? (Yes, the next render will be brighter)

  4 votes Voting finished

I'm trying to do something it's not working very well so far :P

NEW FNAF CUBIT STICKER PACK

LIMITED TIME ONLY GRAB THEM WHILE YOU CAN!

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I managed to make some dynamic foosteps when walking on something hard and something soft!

Glad it worked out :DD

Cheer Stars To Normal Human TF Sequences

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This is just a tiny showcase in Blender, with an artistic painting style. Rendered with EEVEE. Still working on enhancing the shader and render times, though.

Don't throw them when you are alone...

Characters:The Diabolical Dice

Videogame: American McGee's Alice

Program: Zbrush

Retopology: Autodesk Maya

Textures: Substance Painter

Render: Cycles (Blender 3.5)

#renders #blender #alice #fanart #monsters