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The game over screen is wip. Maybe I'll add more statistics. Who knows...

#MadeWithUnity #GameDev #Hayamichan

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Hi everyone!

Here is how I use Blueprints instead of Static Meshes to build my levels in UE5...

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Interacting with the effect enabled, will resolve everything. However, you have to be quick.

#MadeWithUnity #GameDev #Hayamichan

More work on the city today! This is going to be the detective agency you work at.

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We have a new mechanic in BattleJuice Alchemist where night shields can be destroyed by light.

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Hi everyone! I thought I would have my Level Design in 1 week. This is my third iteration, and I have spent six weeks so far. It's not just modular design, world texturing, or gameplay design. It's all the above and how they play together...

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Bullets & Fire Effects added.

MAKE SURE TO FOLLOW THE GAME "Agent XYZ"

https://gamejolt.com/games/Agent-XYZ/799241

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As I mentioned before, I am not very good with game art.

But, I am working on this game right now

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