All Posts in Unreal Engine

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Final recoil system

Amish Freddy is back and improved with high fidelity real time beard simulations.

Just a door... In a creepy atmosphere

Hi, everyone! Crafting effective UI design involves balancing usability and information. My goal? To offer abundant insights with just a few clicks, ensuring a seamless and friendly user experience.

Did I achieve my goal with this inventory?

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The Leatherface

Ohhh... I remember the time, when me and my friend in one match had TWO Dart Vader lightsabers. This is was incredible and funny, because on the map Dart Vader was only one.
How we did it? The mechanic of tent, that saves items to the next matches

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This pug always bursts to go into action

#twilightwars #indiegames #gamedev #turnbased #pug #character

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I am blown away by how far text-to-speech AI has come. Check out these examples, and remember: this was not voiced by a human actor!