All Posts in Unreal Engine

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No portals, lines or lasers β just buttons! ππ΄
Wishlist on Steam:
https://store.steampowered.com/app/2299940/The_Button_Effect/


Devlog 1: Movement and Weapon


I added trackers to my first-person puzzle game; The Button Effect! π
Wishlist to take them for a spin in the Steam demo sometime soon:
https://store.steampowered.com/app/2299940/The_Button_Effect/


i'm downloading Unreal Engine 5, i will try to learn much than i can and then i will try to make Five Nights At Springdeath with it, if i fail i will return to Clickteam fusion

The neighbor is almost completely done. it will be shown in full in devlog 2

Switching from Unreal 4 to 5!
finallyyyyyyyyyfgsagjasg (had enough of 4's crack addiction and it always crashing or bugging, so I decided to switch to UE5)



Update released today (0.1.2 )
In this update, the initial location was completely refined, and the character was improved. In addition, the game was optimized and the game door was improved.







Drawkill Foxy | VFX | Work In Progress
Note: All of these Screenshots were taken in High Graphics, hope you ENJOY THEM!