All Posts in Unreal Engine

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Cooking today. Proof of concept to Increment and Decrement ANY UEnum;
ie. ValueA -> ValueB -> ValueC -> ValueD -> (wrap to) ValueA
For UEnum Assets AND CPP defined UEnums, whether you own/control them or not.




https://gamejolt.com/games/vintage/1022742
Our last hn fan game ever.
By welcome team (Lns)
HN vintage.
The release is very soon (December i think) I made about 55 unique assets for this project :P

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Concept for a "The Walten Files" Fan Game.
Inspired by At Dead of Night.


now the jetpack works. i think it needs more polish

The posters and trailers will reveal what the characters are going to look like and their animations as well to describe the character's personalities.


35: Tested making a physical HUD, all I had to do was put a Widget in a spring arm and put it slightly in front of the camera.

The company and my team will not be releasing the game on @GameJolt but we will release it on Steam ( only) but we will do podcasts and interviews here and on YouTube as well to talk about BTS, concept art, ectra.

Ivan Tsarevich Concept Art
The humble village boy destined to become a hero.
Blending Slavic folklore with a grounded, hand-painted style.
Play the demo soon on Steam:
https://store.steampowered.com/app/3423760/Forgotten_Eras/
#ForgottenEras #GameDev #ConceptArt #IndieDev #CharacterDesign