General in Unreal Engine

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In this quick peek, I’m testing the first animation layer for Lobo’s dialogue system: body animations
Next up: facial expressions and lipsync— I'm getting closer to fully immersive dialogue!
All implemented in Unreal Engine 5 🎮
Thanks for watching!













Unfortunately...
Due to some Legal problems, We'll have to change our game name...
New-Name Contest: https://discord.gg/FkUMeeBdFm


Automatic physics door actor - easy to edit, interactive and destructible. Allows any premade preset.





































Got bored one day so I 3D modeled a bunch of parts so I could make lots of the different Eva units
Should I do a demo release of the new & improved version of this game or should I just stick with a full release only?
11 votes Voting finished