Work in Progress in Unreal Engine



Im Currently on this new Door system, that teleports the player into another stops the currently song and plays the song of the current room that the Player is in. Also it shows the location of the room as well. I need to add some stuff to the system too

Early Screenshots :D will Change !


Process of developing Katana-combat game. I have animated katana and then added it to my game, looks like this =]
Currently not too many hit combinations yet.


My stagger system is almost complete!


A walk through the #mountains of Utgardr...
Wishlist on #Steam 🔵 : store.steampowered.com/app/1878290/Project_Utgardr <3
and on Game Jolt! ... coming this winter....
#fantasy #parkour #nature #mythology #puzzle #openworld #platformer #adventure #firstperson #action
Hello guys! Robin made a cool space wall shader that will be used in later levels in the full version!! What do you think?
https://www.youtube.com/watch?v=onwqJYbezjk&ab_channel=Ambercrow…
#OneMoreExperiment_Game




Turia at night! Now you can participate in dangerous night races! We really need your feedback!











Here’s an in-depth look at one of the characters I posted a few days ago that will be featured in
Flagstone: Getae Legacy
Stay tuned!
#conceptart #gamedev #characterdesign #indiegame #flagstonegetaelegacy #RPG #romania #unrealengine5



This is Fennec, a cyber-punk-inspired Fox. The last character I have been working on.
I just finished the texturing, and it's ready to be rigged for Unreal Engine.
Playing around with icons to make an animation.
I can easily fix this, but it will not be *that* smooth as I wanted. *back to UI documentation*