Work in Progress in Unreal Engine



New enemy added


A video update for DieToSurvive wich i recordet today. It shows real gameplay (like a slow tutorial but as gameplay) while i debug what i play. Still only the standart models at the moment for debuging.


Fighting possessed turtle monsters never gets old. There will be a lot more different enemies later, but for now these have to take a lot of punishment ;)




Shi is an artificial intelligence and your companion in Twilight Wars. You should also establish good relationships with them as well as with agents ;)
#twilightwars #indiegames #gamedev #unrealengine #turnbased #AI


I am excited to announce that the texture for the second controllable character fot the demo is complete! It's been a journey, but the end result I like it so much.
#gamedev #texture #characterdesign #indiegames #behindthescenes #development #gameart






















Added some tiles side environment (WIP) and #zombie activating "Roar/Arrgh" sounds in my #indiegame #runner side-project #madewithunreal..
You can visit my profile https://gamejolt.com/@nick_absent to see more stuff made by me..





Join me as I experiment with rigging and facial expressions to create dynamic animations. Follow my project for behind-the-scenes action
#animation #rigging #facialexpression #animationtechniques #behindthescenes #animationprocess #animationart
















Hmmmmmmmm...[REDACTED] beliver