Work in Progress in Unreal Engine

Share your creations!


Yeah🤔, I tried to reproduce the movements of a three-dimensional machine from SNK, I'm on the right track, but some things are to improve ⚔


Shooting shields can kill you... I was testing firing the blunderbuss with the only set projectile I had, and I didn't realize the enemies' shield only hurt the player.
The firing works, though :-)













Another few, dark scene shots straight from "Extinction" !
Let me know what do you think, it really means a lot to me :D
✅--> Discord https://discord.gg/metNw4y3Qj


Hi everyone!
I added primary and secondary weapons, so you can equip several weapons to tackle different situations. Weapon sockets have physical constraints, so they have a subtle, more realistic behavior when the player moves... what do you think?










I'm sure Tim Taylor would be proud.


I added Physics Constraints when you equip your weapons. That took me forever because I was using 5.0, and Physics Constraints were very buggy; updating to 5.1 fixed my issues.


You see, I'm a good person. I don't judge my friends for liking strange output devices.