Work in Progress in Unreal Engine

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Updated Absorber Gun (PART 2) - Electric Beam
More updates of the absorbed gun absorb feedback. Now you have liquid filling cables, camera shakes, as well as a electric beam shooting out to the element aimed at!
Stay tuned!
#OneMoreExperiment_Game


Its been a while since I posted on GJ but I just wanted to let everyone know I am still hard at work on RocketJumpCascade v0.4. Here is a quick preview of some of the refined gameplay.
You can wishlist the game on Steam: https://store.steampowered.com/app/2082420/RocketJumpCascade/


Hi everyone! This is the first test for the Player Character in-game. I added Physics, Clothing Simulation and Facial expressions... What do you think?

Nothing big but heres an environment tease 😼


I've been working on this multiplayer arena fighter Shoreline Showdown for a while and decided to finally announce it
(Some more stuff in the article)


This valley looks peaceful... for now.


I wonder what all these Numbers have to say...

Brand new gameplay shot of our vital incantaion, the Healing Light spell, that will gradually restore your health over a brief period of time during gameplay in #ARPG Kristala✨


The arms race between porcupines and alchemists might have gone too far.