Work in Progress in Unreal Engine

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I don't dislike it... the moving dead NPCs... maybe next time.


Wanted to show you what I came up with for the title scene, to my game Just One Night - the Initiation -. It's something big I've started remaking in UE5. The UE4 demo is downloadable, it's just to big for Game Jolt. Interested... Leave me a comment.




Adding Shield Skills to List of Abilities.
Players will have to utilize shields to avoid taking some big hits.
Im going to show more of the Skill System later this month.



Hey ! I'm currently developing a multiplayer game (PC) (which can also be played solo) and here are the 3 maps that will be available in the 1st version !
Small Teaser of the new Buildmode of Roll Down & #ProjectSpeed. Hopefully I can soon show you more before the Winter freeze. Any way hope you liked all the new Multiplayer mode and stay tuned for much more news.
https://youtu.be/RDMo-zQkv_M

MapEditor Project Speed {Work in Progress}
Just some gameplay of the new Coop Map editor currently developed in Project Speed and later implemented in to Roll Down.
https://www.youtube.com/watch?v=RDMo-zQkv_M


This could be a glitch. Reality may contain unexpected plot twists and spontaneous dance numbers



After 2 months a new update has been launched for RocketJumpCascade v0.5! New Levels, Enhanced Movement, RocketLauncher Tweaks, and More!




From Blender to Substance Painter to Unreal
And, It's Looking Quite Nice
Game Page: