Work in Progress in Unreal Engine


Work in progress #2
Kinda old comparing to the one from 2 days ago and the fact that the map is almost finished by now. But I can still show some screenshots from work in progress stage


Water Cinematica Unreal Engine 5.3.

The polishing of the game is well underway. We are preparing for the prologue release and the festival in early 2024.
Want to know more? Wishlist and follow on Steam: https://bit.ly/3sVJ059
#ScreenshotSaturday #OneWayRoad #ValkyrieInitiative #Gamedev


Hello everyone! Ever wondered about the sensation of stepping into the void? Experience it through the fall damage system in my game, Lobo.










Here is a screenshot of the opening cutscene for the game.



Finally done,...this explosion effect is temporary. Soon I will change it


Puppets Music Box.
Hey everyone! ๐ Step into my latest devlog.
Join me as I explore fresh combat updates, new mini-environments, and UI enhancements in this episode.
