Work in Progress in Unreal Engine


Made this procedural desert Landscape in may of 2022!


Hello everyone! Just added interactive animations to enhance immersion in Lobo. Dive into a more captivating experience!


Argentea Basic Melee Combat


I can't understand why most of the AAA games I see don't have mirrors like this. Given the hardware we have to play with nowadays, we should. I'm a nobody and I can do it, what gives. Also this is my games title music that I put together. Hope you Enjoy.


COMING UP:
* Playtest Event 19 Jan
* Demo 4
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Still havent found any solutions to the resolution settings cursor offset Im afraid. In the latest public demo release, theres no settings for fullscreen. Will be fixed in a new upcoming demo, later!


Just a quick look at the last door in my game, but you'll need to figure out how to open it. There are 4 steel bars and 2 chains on this door. With 5 puzzles throughout multiple levels that are linked to it. What could await you on the other side?


This would be the mesh I made for that Symbol/Cog I was drawing from an earlier post. It has changed a bit but not to much. Hope you Enjoy.


Devlog 7: Upgraded Player Model, New Aim Offset, Head Look, and Leopard Crawl.
Made the player model better, added a MUCH better aim offset system, made it so that the player's head turns to your crosshair, and made it so you can Leopard Crawl.


Project L3C is our “Totally Simple” game about cleaning up boxes. This is our very early build
Thoughts?