Work in Progress in Unreal Engine

Share your creations!

Process on adapting Mega Man Arcade game graphics to SNES specs! The slide was different in each game, but I put together something that will be smooth. (I have to be careful not to cause gameplay issues with the lengthy end of the animation.)

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Hello ! Well every prop has a Weight same as IRL, Now we decide to play with that a little bit , The outcome was very interesting. Also for those curious, yep it is Real Screen Browser and Planner IN-GAME for you and your buddies to plan any Machine.

More images of character created by my Character Creation tool for my game : Hair Color Blending! (TheZExperiment)!
Follow me for more content of Character Creation Tool
& Soon i might upload a bit of Landscape for the game !
Stay tuned for more!

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A beautiful hair physics inside my : Follow me for more!
(character creation tool)

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I know, Phantom Freddy is beautiful

Time to go Ultimate

I have developed a system for tattoo's as well but it's still in (WIP) you can add any tattoo you want from the internet, and place it anywhere you want on your character, it can be : Scaled, Rotated, Moved, Duplicated you can have as many as you want!

Here is some neighborhood screenshots

(and added "outdated" under the old post of the map screenshots)

Hey! I'm currently developing a new version of Battle Simulator! I'm adding a new world ! (The picture has nothing to do with it, but I like this chaotic battle ^^)

https://gamejolt.com/games/battlesimulator/862134

#battle #unrealengine #game

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Building Cannon with our buddies in early vesion of Dreamlands an Ultimate Open-World Multiplayer Sandbox experience Both TPS-FPS Testing Object's Dynamic Physics. ( Wireframe Included for curious )

Played on Developer Map for Testing.
Thank you