Work in Progress in Unreal Engine

Share your creations!

Showcase of Close Up Props with new Props Inspect including Reflection & Depth of Field so you can Inspect in Style .
We have also our very first Weapon skins and lot more behind the scenes Images on our Patreon Channel Link in Bio. Stay Safe Legends

Do you believe that your eyes are showing you the truth?

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Franxx are faster

A Custom Model for the game made by @Vincent_official , this is really good model

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(SHOWCASE) I've developed a custom Script that can populate any map with given models from UE/PCG content in seconds, for demonstration i populated small portion of the map so you can see the possibility of my tool. Please follow me if you like what i do

Get ready to speculate, because here comes our April 2024 roadmap, packed with mysterious teasers and some less mysterious updates. I hope you enjoy reading and have a great weekend! Article below

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A Difficult Game About Rolling!
The new trailer is getting higher and higher!

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Looks like sprite animations are working well. The advanced features of the Actor Sequencer aren't on full display yet, but we'll get there eventually! #MegaMan #UnrealEngine5

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In Dreamlands every object in the entire game is Physical and can be manipulated by Players, Now we also added a new Option which allows you to feel the Non-Gravitational field without going to outer space. Stay Frosty