Work in Progress in Unreal Engine

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Five Nights at Freddy`s : Witness Chapter 1 teaser

Hello everyone! I'm very excited to be working on Troll Run later today! I have some ideas of where I'd like to go and things I'd like to do, starting with getting everything back to working condition on the new pc.

Look forward to the updates today!

The combo of Palms and the Sun going down
Images are 4k if you want to see them in full glory feel free to Download them

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(#Update #CharacterClothing) I Just tried a bunch of different mix with clothing that I have develop until this point just to see how it will work at runtime. (#FullyReplicatedMultiplayer)

Hello Everyone! I wanted to give you all an update on Troll Run!

I still remember that stage of the development of "The Afton's Register." I find it incredible how much this game has evolved. It is turning out just as I wanted from the beginning.

It's not for nothing but seriously, they are NOT prepared for this.

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Bubbles!!!
This completes the Australian effects set. Also a sneak peek at the new "Crowd Requests" system. You can now change between effect sets.

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(#Update #Movement #Combat #Weapon #WIP) This is work in progress weapon system in "#TheZExperiment" Game, I showcased I little bit of interface but as an early stage everything will be completely changed and made to looking nice and fit the game itself.

✨I decided to follow one of these painting tutorials on Pinterest and it really works *o*✨🎨

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In platforming games smaller breaks in the floor shouldn't prevent the player from walking. It's up to each game to decide how tolerant, but it will also need Camera easing (not shown) to prevent the jumpy camera. #MegaMan #UnrealEngine