Work in Progress in Unreal Engine

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Content\HNMain\Maps\SubLevels\Mall.umap

(#MapUpdate #WorldPartition) I've Update the visuals added weather effects and more to the game, and on top of that, I've created world-partition setup for foliage, so I can optimize the game as much as possible so everyone can play it.

very VERY early render of the Sky Tram model for #renderwednesday

Unveiling the final wave of concept art for our desert haven, "The Well". 🌵⛲️ The heart of the bustling oasis is the tavern, where tales are spun over hearty fare and refreshing libations.

https://m.youtube.com/watch?v=za8vMpuPn8M

Larceny union is undergoing big changes and has improved a lot.

I present you a BETA of "We Heist Too" for STEAM, this MAY!

Stay tuned

WE HEIST TOO (Beta) | Announcement Trailer
Welcome to We Heist Too!Explore the unconventional city of Rywadorium! Explore the unique regions of the city and pretend you're a regular citizen with no il...
https://www.youtube.com/watch?v=za8vMpuPn8M
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Fps Procedural-Anim test

Ineedtostopdoingtheserandomtests andsticktooaproject
( ■_■)

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Hey everyone!

I got a bunch of small fixes hammered out on Troll Run over the weekend, everything looks a bit better now, I got the backgrounds mostly figured out but my ultra wide monitor has alerted me to some scaling issues!

Much more to come soon!

OH YEAH!!!!

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I recreated Thor's hammer (Mjöllnir).