Work in Progress in Unreal Engine

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Foxy can now Hang from the Ceiling | Five Nights at Freddy's : Witness

We are so close to 770 followers!!!

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More power-ups

Ghost, Invincibility & Impulse shock

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Week 5 of the challenge

Here are all of the Animations in their respectful folders made today. All of them consist of 4 animations each!

The Assets are now around 22 GB big! WOOOO!

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Coming back with the collaboration of dev, soon (Pre-release) #collab OST

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Adding Power-ups

Only 3 so far (Landmine, EMP, Boost)
but I'm gonna work on adding at least 6

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Mini devlog β„–1

btw, devlog 2 will consist of 40% of what I'll be showing here and 60% new content

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If Time is paused for any Actor that uses my #UnrealEngine5 Time Control system, all of their SFX also automatically pause.

I can put Actors into Time Groups. In this example the Parent Time Source for "Gameplay" is paused, so 'everything' pauses.