Work in Progress in Unreal Engine

Share your creations!

Foxy can now Hang from the Ceiling | Five Nights at Freddy's : Witness




More power-ups
Ghost, Invincibility & Impulse shock

Here are all of the Animations in their respectful folders made today. All of them consist of 4 animations each!

The Assets are now around 22 GB big! WOOOO!


Adding Power-ups
Only 3 so far (Landmine, EMP, Boost)
but I'm gonna work on adding at least 6


Mini devlog β1
btw, devlog 2 will consist of 40% of what I'll be showing here and 60% new content


If Time is paused for any Actor that uses my #UnrealEngine5 Time Control system, all of their SFX also automatically pause.
I can put Actors into Time Groups. In this example the Parent Time Source for "Gameplay" is paused, so 'everything' pauses.








