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Fear The Void - Devlog - 22.11.2023

I decided to do a tank race to test the AI.
Participants: 4 bots and me (gray tank)

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#UnderwaterDiving PRE-ALPHA DEMO 0.78.3

You are an #underwater #diver surrounded by aggressive #fish and #mines

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 2023.11.24 from 0.75.0

DEMO also available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

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Hi everyone!

We're happy to announce, that our short game "Hank: Straightjacket" is now also available on Game Jolt. Give it a try!
https://gamejolt.com/games/hank_straightjacket/855536

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#NinjaScroller AUTUMN SALE 2023 [ 30% OFF ]

A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️

You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️

Watch 30s of #Gameplay 2023.11.24

Also available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

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#UnderwaterDiving PRE-ALPHA DEMO 0.78.3

You are an #underwater #diver surrounded by aggressive #fish and #mines

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 2023.11.23 from 0.75.0

DEMO also available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

Almost done with the enemy AI improvement
I'm glad you can use the NavMesh in 2D (you need the NavMeshPlus package) cause I used it before so I kind off know what I'm doing.

kind off...

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A strong mind is important as much as strong punches!

https://github.com/CCIGAMES/Sonic-Hybrid-Ultimate my modding project (c# and c++ help needed)

Now the tank turret rotates realistically - at different speeds, depending on the movement of the tank. I tried to do this before, but it turned out very poorly and strange things happened

(Tank turning speed increased by ~4 times)