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first challenge!!!

Animatronics Only

contains:

Animatronic Mickey

Animatronic Oswald

Animatronic Ortensia

Animatronic Goofy

Unity, thank you for how the keyboard shortcut of Ctrl + A works in your engine. Just made my life of deleting thousands of backgrounds manually 10x easier.

#Unity #Gaming #Gamedev #Indie #2D #Platformer

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Objects hiding your player?
Weโ€™re negotiating with them.
Still WIP, but getting there! โš™๏ธโœจ

Wishlist us here: https://store.steampowered.com/app/3563000?utm_source=GameJolt&uโ€ฆ

#gamedev #indiedev #gigcrawler #wip #devlog #coop #roguelite #3D #roaming #Unity3D #steam #wishlist

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Capt. Jawline is your friend, mentor and boss, in that order! Now retired from sailing, he's the merchant at Sharkdwell! ๐Ÿฆˆ

A descendant of Sir Reginald Sharkingston, he needs your help finding the lost pages of his journal. What could be his reasons? ๐Ÿค”

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While development on RUMOUR's demo is wrapping up, we wanted to compare how much things have changed throughout all these months of development!

#gamedev #indiedev #indiegame #comingsoon #rumour #horrorgame

Hey all! I recently took part in the 2025 GMTK game jam and made a PSX styled horror game called "The Longest Road"! If you like spooky retro horror vibes, be sure to check it out over on Itch.io!

https://itch.io/jam/gmtk-2025/rate/3775596

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Presenting my project: a classic #MMO #RPG for mobile devices.

๐Ÿ”น Client: developed with #Unity
๐Ÿ”น Server: built with #Nodejs

โœ… #Redis for in-memory data management
โœ… #socket.io for real-time communication
โœ… #PM2 for monitoring
โœ… #CouchDB as the database

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Welcome to Sharkdwell! Home of sharkfolk, airships, mechanical legs and to you. ๐Ÿฆˆ

A formerly unremarkable town deep into the ocean, it became prosperous with the discovery of Sharknite by Sir Reginald Sharkingston. This is where you begin your travels. โ›๏ธ

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Starting to add sound effects. What kind of sounds would make the game scarier? #gamedev #horror

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Environment test

Welcome to the Unity 3D/2D community on Game Jolt!

Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Inc.'s Worldwide Developers Conference as a Mac OS X-exclusive game engine.

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