General in Game Dev

Post GameDev things!

Hasn't been much on my game because i have been busy with real life studying and also iv been modeling most of the models in the game and improving lore for it.

Goreside Devlog #6:

Not much to show right now, but here’s a mock-up screenshot of how I would overall like the final game to look. (Apologies for the poor quality.)

Oh yeah, the @FNaSonics_fangamedirect is back. Sadly Respin didn't get accepted for the revival, oh well go follow it anyways. I don't have anything to say about it so I will continue my business as usual.

(The artwork was for it but is now scrapped)

Alright, which should I sprite next?

If you see this and don't know what it's about, don't just keep scrolling! Check out Undertale: Heartbroken here: https://gamejolt.com/games/UTHeartbroken/869973

(Share your own ideas for the ruins enemies/npcs in the comments!)

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For day 462 of coding, I have applied the card flipping function to the dealer's draw event

Well, now we have 3 versions of Moxxie. Meet Cartoon Moxx, Animatronic Moxx, and Psycho Moxx

Timer is now working, we have an options menu, and there is a gate to mark the end of the levels of this area. Should probably start on a second level so I can work on recording the high scores and transitioning between levels

The wolf is fixed! I repeat, the wolf is fixed! Pathfinding has resumed working! Save box also got a graphic so it's no longer pink. Ꭽ is for ᎭᎵᏏᏅᏓ, or "Save"

" OPEN COMMISSION "

From now on I'm going to be uploading all of my games for PC as zip files to avoid problems with antiviruses.

If you download off of web, make sure to extract the zip file before loading!