Screenshot Saturday in Game Dev

Post GameDev things!

Happy New Year's Eve! 🥳 It's been a great year, and I have lots of exciting projects I'm planning for the new year.

Here's a sneak peek of a prop for a new game I'm working on. You'll probably hear more about it in January, so keep an eye out for that! 👀

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It's so hard to record multiplayer footage for my game #TwelveSlotSaloon, but I've managed to record some despite it all!╰(*°▽°*)╯

(At least it wasn't as hard as actually PROGRAMING the multiplayer (⊙_⊙;))

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Managed to set it up so that Cobalt Moon de-transforms when he runs out of health. You know it's serious when the hero loses his transformation

Last week, ice blocks are for endless mode. Now, ice blocks could be found in regular levels also. They provide difference nuance and challenge to the game.

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I added an intro chapter to our stealth game that sheds some light on the setting of this very dark game.

Demo & wishlist: http://bit.ly/3Ijv0rL

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#maidencops Collectibles! Nothing strange to see here!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #screenshotsaturday | #monstergirl | #mamono

We continue to redraw and improve some characters for Heads Will Roll: Reforged - a visual novel. Characters become more alive as a result. Want to know more? Wishlist and follow: https://store.steampowered.com/app/687800/Heads_Will_Roll_Reforg…

#ScreenshotSaturday #HeadsWillRoll #Gamedev

Is it possible to have too much fun with RGB?? Hahaha

A work in progress scene from The Road To Recovery - Day One! Stay tuned for more!

making a fnaf game in unreal engine 5 heres a teaser for the intro tell me what you think of it.

that is a screenshot of my old map it broke so i had to make a new one.