Screenshot Saturday in Game Dev

Post GameDev things!

Working on some Pet Code.

LOL why the heart come out the butt!?!

#gameDev #indieGames #Goblins

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It appears to be another #screenshotsaturday today! I've added the mouse "hover over" sound as well as the settings menu.

SMALL UPDATE FOR VESSELS OF DECAY!

JUST LOOK AT THEM GO!

Enemy pathfinding and A.I have had an upgrade, and silhouettes have been added. No more losing enemies behind trees. Go get 'em!

Wishlist: https://t.co/TKpsXj8fO5

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For our newcomers, we've integrated a user-friendly guide to smoothly navigate Lumiterra's expansive world. As you embark on your journey, the system will introduce essential in-game mechanics and features. You can play the demo now❤️

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WIP for "First-person claw machine"

@KniteBlargh I think I MAYBE mess up something in my code lol

#screenshotsaturday

ANOTHER COMMISSION

IS COMING OUR WAY!!

The arabic gorgeous from Power Stone will return to a game after a long absence: ROUGE!

With classic a new moves, Rouge will join SvC 3 - RIVALS DEMO 03 and his rival will be Maherl, the arabic guy from Breakers!

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Done with character swapping! Swap between the melee tank (Aether) and the long ranged mage (Myst). It's gonna be be fun designing levels that accommodate contrasting play styles. #screenshotsaturday

Here's a look at the first design for the seedling class🌱!

The seedlings are cute buddies you grow, and shape yourself from a seed and bring into battle!

There will be many different seedlings to find in the world of The Last Root🌵!

Happy #screenshotsaturday

A little sneak peek about some of the new mechanics in my #roguelike #citybuilder, called #HexLands! :)

Check out the bottom right corner. What do you think they are for? :)

https://store.steampowered.com/news/app/2244650/view/64452666373…