Show & Tell in Game Dev

Post GameDev things!

Loading...It's 6am so I gotta sleep BUT
Fishing updated!
Now you can add Bait from the Inventory (and remove it)
Both catching a fish and one escaping consumes 1x Bait.
Tomorrow I might actually work on the UI.
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1https://www.youtube.com/watch?v=kn00YKyMiCY&list=PLNt57Cg1EyvfKo…
Bought from UE Market to be used in my game, Baby dragon form
Stylized Dragon Whelp: Features overview
Preview of Stylized Dragon Whelp asset.Rendered in Marmoset Toolbag.Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/product/stylized-fanta...
https://www.youtube.com/watch?v=kn00YKyMiCY&list=PLNt57Cg1EyvfKod3fBYNetw65rJ420cOm&index=5

Loading...Made some adjustments to the boss AI so that the fight is more strategic, less spammy. This is meant to be the first boss encounter. What do you guys think?









A little documentation of our game, so you can see behind the scenes of Magic Frog's development. 👾👾👾🐸🐸🐸
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Hello again, as i promised 9 new tracks uploaded on soundcloud account.

Building going Under Construction (Again)
New office WIP



















